Review: Borderlands 2 (Xbox 360, PS3, Windows PC)
4.8Overall Score
Price (RRP): $99.95 Manufacturer: 2K Games

There are some games releases where you just need to cut to the chase and just say it, so we’ll do that here: go and buy Borderlands 2 right now!

Arriving three years after the delicious surprise of the first Borderlands game, the sequel is a sprawling, satisfying, brilliant first person shooter which, if you like collecting ‘loot’ like weapons, cash and gadgets, will feel like you’ve died and gone to gamer heaven.

But in a good way.

It’s clear that the game’s developer, Gearbox, has poured its soul into making the game, and the result is stunning. Creating an entertaining, humorous, detailed environment with a comic-book look, the world of Pandora in Borderlands 2 is an epic achievement.

With a scalable challenge system, an extraordinary array of differentiated enemy characters and the most extensive collection of ‘loot’ you’ll encounter in any game, Borderlands 2 builds on the strengths of its predecessor to emerge bigger, better and funnier but, most importantly for many gamers out there who just want a great game to play with their friends, it also offers what we believe is the very best co-op experiences ever made.

As the game starts, players will choose which character class to use, but they’re not stuck with that choice if later it turns out it doesn’t suit them.

Those types are fairly traditional – Salvador who is a ‘tank’ type called a ‘Gunzerker’ and great with heavy weapons, a warrior type in the commando Axton, an assassin called Zero, and a magic user Maya the Siren.

Although you have to start your character all over again, with ‘rookie’ stats, you can choose to switch character types at any time in the game, and that is just a superb design decision by Gearbox.

This is made even more so by the fact that, if you play in co-op mode (which you should) and the person you play with is more advanced than you, with a higher experience level, the enemies are tougher to compensate but the experience points and loot are more generous, effectively ‘levelling up’ your character quicker.

Playing in co-op mode also makes the game experience more fluid, allowing players to complement each other through supporting playing styles, double teaming in driver/gunner scenarios when using vehicles, directing each other to the best loot pickups and working together to bring down the more challenging ‘boss’ characters.

And they can be very challenging.

Gearbox garnered a lot of attention recently by going on record to talk about one of the boss characters that is near-impossible to beat. The operative expression here being ‘near-impossible’, not actually impossible. But if players choose to take it on, the rewards for success are unmatched, with the boss dropping valuable loot that can’t be found anywhere else in the game.