Since the points don’t really matter, and you can keep playing the same song whenever you want, rehearsing only became useful when we wanted to break a song up into individual parts for easier learning.

When you’re playing, the game even seems to adapt, working out if you’re nailing the right parts, and adding extra strums when it seems like you’re nailing it, or pulling them away and making the track easier if you’re missing parts.

Don't have a bass? Play bass on guitar with an emulated bass.

What it isn’t

While Rocksmith is an awesome little way to learn songs, it’s probably not the replacement for a dedicated teacher or instructor for learning how to play the electric guitar or bass.

There are quite a few tips and methods on offer here, with videos and on-screen instructions to help you understand just what exactly you’re supposed to be doing, but it won’t replace the aide and help you can get from someone you’re paying to teach you.

Further, you’re only learning riffs and lines to some songs, but not really understanding music as a whole.

For many, this won’t be a problem, as it’s already one of the better – and more fun – guides to getting your head around the basics of guitar and bass playing, and you could easily move from playing Rocksmith to tackling chords and tabs by yourself, finding them to your favourite songs on the Internet and playing them whenever you choose.

The more points you get, the more virtual instruments you unlock. They don't really change the sound that much, though.


Whereas Rock Band and Guitar Hero were both fun, you were only ever emulating what it was like to be a guitarist, singer, bassist, or drummer. In Rocksmith, you’re actually playing guitar or bass, and that’s not only more interesting, but more useful too.

On the whole, Rocksmith is a better and more enjoyable experience because it genuinely feels like you’re accomplishing something, which is something neither of those games ever gave you.

It’s not without its flaws, mind you, and once you’ve played the included songs to death, just like in the button-based music mashers, you’ll be left purchasing extra downloadable content (DLC) to fulfill your music gaming needs. After that, you’re on your own, and you may have to go back to playing the good ‘ol fashioned way: without a video game at your side.

But before that happens, Rocksmith offers a fun experience that potentially offers you a new skill or hobby, or at the very least, an extension on what you already know, and that’s more awesome than what most video games offer when you’re done.


Rocksmith reviewed: a real music game with real learning
Price (RRP): $99.95 Manufacturer: Ubisoft
4.0Overall Score
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